The chat the message belongs to.
New text content of the message. Must be of type inputMessageText.
Identifier of the message. Use messageProperties.can_be_edited to check whether the message can be edited.
The new message reply markup; pass null if none; for bots only.
Edits the text of a message (or a text of a game message). Returns the edited message after the edit is completed on the server side. Request type for Tdjson#editMessageText.